This collection addresses the many ways video games are reshaping the face of entertainment and our relationship with technology. In the volume, leading media studies scholars develop theoretical tools and concepts to study video games....
|Title||:||The Video Game Theory Reader 2|
|Number of Pages||:||430 Pages|
|Status||:||Available For Download|
|Last checked||:||21 Minutes ago!|
The Video Game Theory Reader 2 Reviews
This compendium is essential reading for all aspiring game theorists, tackling video games from a range of angles—psychology, market analysis, narratology, education, the whole caboodle—with an accessible range of academic papers and reports.The focus is, naturally, on academic work, but the best academic writing presents itself in a readable way, shushing the poindexters and pleasing the populace. Academic writing should aspire to be as fluid as the best non-fiction work, and the best papers here do. Those authored by research teams or groups are the worst: smothered in technical language of no interest to those outside research facilities. Boo to them. I shouldn’t have read the whole thing but what can I say, I’m getting into the topic. Let a man show a little passion from time to time. * For those reading this review with actual game theory expertise, I am a visitor to this topic, reading these texts to absorb the debate. So pardon my piddling review.
Gracias a este libro aprendí muchísimas de las cosas que incluí en mi tesis de licenciatura. Temas muy bien explicados.